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Along with the increase in action from recent Tom Clancy games, the "mark and execute" system from Splinter Cell: Conviction makes an appearance, which allows for each team member to kill enemies at the exact same moment.
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There are various occasions in which stealth is required, in which technologies such as the UAV drone or squad targeting must be utilized for success. Each mission follows relatively the same path of sneaking into the designated location and accomplishing specified objectives. The primary focus of gameplay is the use of the Ghosts' advanced technology over their adversaries in addition to superior squad coordination. None of characters or scenarios ever remain memorable throughout the entire experience. There are brief moments of greatness shining through a couple of mission events and their locales, but simply aren't enough for providing incentive to reaching the credits. It's as if the developers went through a checklist of levels that a modern military shooter must include to be successful. The primary problem with the narrative is the reoccurring feeling of having played a similar mission in a different game. For a game that focuses heavily on a set of close-knit soldiers, cutscenes and in-game dialogue only provide just enough cliche banter to add context to each situation.īriefings before missions don't help the narrative either with lackluster mission objectives and little incentive or interest to see how the narrative develops during the game's short length.
#GHOST RECON FUTURE SOLDIER GAMEPLAY SERIES#
Unfortunately for Ghost Recon: Future Soldier, the narrative is less of a cohesive experience and more a poorly attached series of set pieces that never establish an identity of their own. The early games that included the proceeding words of "Tom Clancy" in their titles usually translated to narratives infused with elements from novel genres of military espionage and techno thrillers. The four member Ghost squad call-signed "Hunter" utilizes the advanced technology of cloaking fields, UAV drones, and augmented reality HUDs for having a continual advantage in each battlefield encounter. In Ghost Recon: Future Soldier, players are tasked with solving an array of conflicts across the globe from hostile takeovers of countries to tracking down terrorists. To make matters worse, the delay in which the product was even comparable with its console counterparts through patches was simply inexcusable.
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#GHOST RECON FUTURE SOLDIER GAMEPLAY PC#
Owners of the game were simply given repeated apologies and changing dates of when patches would solve blatant issues of a bad PC port including controller icons in the interface when using a keyboard and mouse and poorly optimized graphical performance. Since Ghost Recon: Future Soldier's release for PC at the end of June, it has been weeks of waiting until an array of various gameplay, online connection, and performance issues were fixed via multiple patches.